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Create and configure a knowledge question in a course

A knowledge question checks that the learner understood a content in your course. It is always attached to a content (text, image, list, video…): add the content first, then the question. The learner doesn't see your question as is: it is asked as a game (Multiple choice, Mystery Card, Swipe Cards…).

This article explains how to create and set up a question. To find out when and as which game the learner sees it, see Knowledge questions and games: what the learner experiences.

Table of contents

Add a question: the two buttons

Hover over the right margin of a content: two buttons appear.

  • The pink + button, « Validating knowledge »: you write the question yourself, with help from the AI if you wish.
  • The purple wand, « Generate in one click »: the AI suggests several questions based on the content.

In the right margin of a content, the pink plus button and the purple Generate in one click wand, with existing questions shown as pink question marks
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Existing questions appear as pink « ? » bubbles in the margin of the content. Click a bubble to open the question.

Generate questions with AI

AI features are available with the « Generative AI » option. If it isn't enabled on your account, contact our team.

  1. In the margin of the content, click the purple wand, « Generate in one click ». The « Generate knowledge questions » window opens.
  2. After a few seconds, the AI suggests several questions, each with its correct answer. Select the ones you want.
  3. If none suits you, click « Suggest others ».
  4. Click « Generate ». The questions are created with their wrong answers and explanation. You can then edit them like any other question.

Generate knowledge questions window: questions suggested by the AI to select, Suggest others and Generate buttons
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The gear icon lets you choose the scope of the questions: « Only on an item related to the content opposite » (default) or « In the entire training and knowledge base ».

Scope setting: only on the content opposite, or in the entire training and knowledge base
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Create a question yourself

Click the pink + button, « Validating knowledge », in the margin of the content. The question editor opens on the right.

Question editor: Single choice type, Generative AI box with the Create button, Question and Correct answer fields with the ALT button, then Wrong-response options
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  1. Choose the type at the top of the editor: Single choice (one correct answer) or Multiple choice (several correct answers).
  2. Write the question in the « Question » field.
  3. Enter the correct answer. The « ALT. » button lets you add alternatives: wordings that will also be counted as correct, useful for the Open-ended question.
  4. Fill in the wrong answers, the explanation and the options (see below), then click « Confirm ».

To save time, click « Create » in the « Generative AI » box: the AI writes a question and its explanation based on the content. You can then edit everything.

Add wrong answers

Wrong answers are used to create the games: without them, the learner can only get an Open-ended question or Swipe Cards. Add at least two wrong answers in « Wrong-response options », or click « Generate » for the AI to suggest them.

The shorter the correct answer, the more games Teach Up can create. See the conditions of each game in the table of the 7 games and their conditions.

Write the correction and the explanation

In the « Correct answer and explanation » section, choose what the learner sees after answering.

Correct answer and explanation section: Course reminder, Additional explanation with a title and a text, file import
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  • « AI-enhanced personalized coaching » (if the option is enabled on your account): the AI adapts the explanation to each learner's answer. See Configure the AI coach for learners.
  • « Additional explanation »: write a title and a few lines of explanation, or click « Generate ». You can also import images, sounds or videos. When AI coaching is enabled, this field is called « Specify the explanation to display » and the AI uses it first.
  • « Course reminder »: displays the content attached to the question, if you think it helps understand the correct answer.
  • « Force the explanation to be displayed right after the correction »: the explanation is always displayed, even when the learner answered correctly.

Set the more options

More options: Add visual media, Question types generated with insufficient data to be generated, and Open question: correction method
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Add visual media

Illustrate the question with an image, a GIF or a sound. If you add several media, they are displayed as a carousel: the learner swipes from one to the next.

Question types generated

Select the games the question can be asked as. A game that can't be generated shows « insufficient data to be generated »: hover over the i icon to see what's missing. Select as many games as possible: the learner sees one game at a time, and a failed question can come back as another game during reinforcement. See the table of the 7 games and their conditions.

Open question: correction method

Choose how the answer typed by the learner is graded:

  • Broad: the AI checks that the meaning of the answer matches, even if it is phrased differently;
  • Approaching: the AI checks that the keywords (or their alternatives) are present, tolerating typos and synonyms;
  • Strict: only the exact answer (or one of its alternatives) is accepted.

More options: Broad, Approaching and Strict correction methods, then Ask this question immediately after the associated learning content and Key question: hyper memorization
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Ask this question immediately after the associated learning content

The question is always asked right after its content, even if Adaptive Learning is on. See Understand Adaptive Learning.

Key question: hyper memorization

The learner must answer this question correctly to complete the course. See Hyper memorization in a knowledge question.

Preview, move or delete a question

Open the question, then click the three dots to the right of the « Question » field. The « Options » menu offers:

  • « Preview the question »: choose a game to see the question as the learner would;
  • « Move the question to… »: attach the question to another content;
  • « Delete the question »: careful, this can't be undone.

Question Options menu: Preview the question, Move the question to, Delete the question
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Frequently asked questions

How many questions should I add per content?
For key contents, add several questions: Adaptive Learning can then choose how many to ask depending on each learner's level. A content with a single question always asks it. See Understand Adaptive Learning.

I created a question, but I don't see it when I test my course. Why?
With Adaptive Learning, not all questions are asked right after the content: some come during reinforcement, others aren't asked. To check a question, use « Preview the question » or see Test content on Teach Up. Everything is explained in Knowledge questions and games: what the learner experiences.

Can I duplicate a question?
No, it isn't possible to duplicate a question in a course for now.

How is a question's mastery calculated?
For each question: score = (number of correct answers selected by the learner) / (total number of correct answers + number of wrong answers selected) × 100.

How do I create a question in an assessment?
Assessment questions are created differently: see Create and configure a question in an assessment.