Create and configure a knowledge question in a course
A knowledge question checks that the learner understood a content in your course. It is always attached to a content (text, image, list, video…): add the content first, then the question. The learner doesn't see your question as is: it is asked as a game (Multiple choice, Mystery Card, Swipe Cards…).
This article explains how to create and set up a question. To find out when and as which game the learner sees it, see Knowledge questions and games: what the learner experiences.
Table of contents
- Add a question: the two buttons
- Generate questions with AI
- Create a question yourself
- Add wrong answers
- Write the correction and the explanation
- Set the more options
- Preview, move or delete a question
- Frequently asked questions
Add a question: the two buttons
Hover over the right margin of a content: two buttons appear.
- The pink + button, « Validating knowledge »: you write the question yourself, with help from the AI if you wish.
- The purple wand, « Generate in one click »: the AI suggests several questions based on the content.

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Existing questions appear as pink « ? » bubbles in the margin of the content. Click a bubble to open the question.
Generate questions with AI
AI features are available with the « Generative AI » option. If it isn't enabled on your account, contact our team.
- In the margin of the content, click the purple wand, « Generate in one click ». The « Generate knowledge questions » window opens.
- After a few seconds, the AI suggests several questions, each with its correct answer. Select the ones you want.
- If none suits you, click « Suggest others ».
- Click « Generate ». The questions are created with their wrong answers and explanation. You can then edit them like any other question.

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The gear icon lets you choose the scope of the questions: « Only on an item related to the content opposite » (default) or « In the entire training and knowledge base ».

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Create a question yourself
Click the pink + button, « Validating knowledge », in the margin of the content. The question editor opens on the right.

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- Choose the type at the top of the editor: Single choice (one correct answer) or Multiple choice (several correct answers).
- Write the question in the « Question » field.
- Enter the correct answer. The « ALT. » button lets you add alternatives: wordings that will also be counted as correct, useful for the Open-ended question.
- Fill in the wrong answers, the explanation and the options (see below), then click « Confirm ».
To save time, click « Create » in the « Generative AI » box: the AI writes a question and its explanation based on the content. You can then edit everything.
Add wrong answers
Wrong answers are used to create the games: without them, the learner can only get an Open-ended question or Swipe Cards. Add at least two wrong answers in « Wrong-response options », or click « Generate » for the AI to suggest them.
The shorter the correct answer, the more games Teach Up can create. See the conditions of each game in the table of the 7 games and their conditions.
Write the correction and the explanation
In the « Correct answer and explanation » section, choose what the learner sees after answering.

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- « AI-enhanced personalized coaching » (if the option is enabled on your account): the AI adapts the explanation to each learner's answer. See Configure the AI coach for learners.
- « Additional explanation »: write a title and a few lines of explanation, or click « Generate ». You can also import images, sounds or videos. When AI coaching is enabled, this field is called « Specify the explanation to display » and the AI uses it first.
- « Course reminder »: displays the content attached to the question, if you think it helps understand the correct answer.
- « Force the explanation to be displayed right after the correction »: the explanation is always displayed, even when the learner answered correctly.
Set the more options

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Add visual media
Illustrate the question with an image, a GIF or a sound. If you add several media, they are displayed as a carousel: the learner swipes from one to the next.
Question types generated
Select the games the question can be asked as. A game that can't be generated shows « insufficient data to be generated »: hover over the i icon to see what's missing. Select as many games as possible: the learner sees one game at a time, and a failed question can come back as another game during reinforcement. See the table of the 7 games and their conditions.
Open question: correction method
Choose how the answer typed by the learner is graded:
- Broad: the AI checks that the meaning of the answer matches, even if it is phrased differently;
- Approaching: the AI checks that the keywords (or their alternatives) are present, tolerating typos and synonyms;
- Strict: only the exact answer (or one of its alternatives) is accepted.

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Ask this question immediately after the associated learning content
The question is always asked right after its content, even if Adaptive Learning is on. See Understand Adaptive Learning.
Key question: hyper memorization
The learner must answer this question correctly to complete the course. See Hyper memorization in a knowledge question.
Preview, move or delete a question
Open the question, then click the three dots to the right of the « Question » field. The « Options » menu offers:
- « Preview the question »: choose a game to see the question as the learner would;
- « Move the question to… »: attach the question to another content;
- « Delete the question »: careful, this can't be undone.

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Frequently asked questions
How many questions should I add per content?
For key contents, add several questions: Adaptive Learning can then choose how many to ask depending on each learner's level. A content with a single question always asks it. See Understand Adaptive Learning.
I created a question, but I don't see it when I test my course. Why?
With Adaptive Learning, not all questions are asked right after the content: some come during reinforcement, others aren't asked. To check a question, use « Preview the question » or see Test content on Teach Up. Everything is explained in Knowledge questions and games: what the learner experiences.
Can I duplicate a question?
No, it isn't possible to duplicate a question in a course for now.
How is a question's mastery calculated?
For each question: score = (number of correct answers selected by the learner) / (total number of correct answers + number of wrong answers selected) × 100.
How do I create a question in an assessment?
Assessment questions are created differently: see Create and configure a question in an assessment.