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Understand games in a course: intro games and question games

Games make your courses interactive. There are two families of games: they look alike to the learner, but they don't work the same way.

Intro gamesQuestion games
On what?A text, an image or a listA knowledge question (course) or an assessment question
When?Before the learner discovers the contentAfter the content, then during reinforcement (course)
Where?Courses onlyCourses (7 games) and assessments (6 games)
Counts towards mastery?NoYes

To understand when each game appears during the course, see Knowledge questions and games: what the learner experiences.

Table of contents

Intro games

An intro game is displayed before the content, to spark the learner's curiosity and introduce what's coming. The learner then sees the full content. On a text, they therefore see the same text twice: this is normal.

GameThe learner…Content
Scratchreveals a hidden wordText
Fill in the blankstypes the missing wordsText
Labels to placedrags labels to the right spots in the textText
Choice in a listpicks the right word from a drop-down listText
Find the errorsclicks on the incorrect words to cross them outText
Find areasclicks on the right area of the imageImage
Name an areatypes the name of the area pointed outImage
Match the right titlematches each description with its titleUnordered list
Put the steps in orderputs the steps back in the right orderOrdered list

On a text

Intro games only use the words you highlighted in the text. Enable them with the « Puzzle » icon in the text toolbar: the steps are described in Insert text in a course or an assessment. The learner only sees one of these games, chosen according to their path.

Scratch

A word is replaced by a question mark: the learner clicks on it to reveal it.

💡 Useful to introduce key words or create a discovery effect.

Intro game Scratch on a text
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Fill in the blanks

The learner types the missing words.

💡 Useful to reactivate knowledge before the content.

Intro game Fill in the blanks on a text
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Labels to place

Labels appear below the text: the learner drags them to the right spots.

💡 Useful to link words to a context.

Intro game Labels to place on a text
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Choice in a list

Some words are missing: the learner clicks on them and picks the right option from a drop-down list.

💡 Useful to tell similar notions apart.

Intro game Choice in a list on a text
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Find the errors

The text deliberately contains errors: the learner clicks on the incorrect words to cross them out.

💡 Useful to correct misconceptions.

Intro game Find the errors on a text
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On an image

Enable the games with the « Puzzle » icon below the image. See Insert an image in a course or an assessment.

Find areas

The learner clicks on the right area of the image in response to an instruction.

💡 Useful to locate a feature, a component, a geographical area…

Intro game Find areas on an image
Click on the image to open it in a new tab

Name an area

An area of the image is pointed out: the learner types its name. The synonym dictionary is enabled by default, to accept close answers.

💡 Useful to check the vocabulary related to an image.

Intro game Name an area on an image
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On a list

Enable the games with the pink puzzle piece below the list. The game depends on the type of list. See Insert a list in a course or an assessment.

Match the right title to each description

On an unordered list, the learner matches each description with its title.

💡 Useful to classify types or tell similar notions apart.

Put the steps in order

On an ordered list, the learner puts the steps back in the right sequence.

💡 Useful for a procedure, a process or a timeline.

Question games

Knowledge questions in a course and questions in an assessment are asked as games. There are seven of them in a course; six are available in assessments, where Hidden answer doesn't exist. In a course, you choose the games in the question's « More options », under « Question types generated ». In an assessment, first enable « Customize the question types ».

The conditions of each game

A game is only generated if the question meets its conditions. Otherwise, « insufficient data to be generated » is displayed next to it: hover over the i icon to see what's missing. You can still select it: it will be used as soon as the conditions are met.

GameThe learner…Conditions for the game to be generated
Open-ended questiontypes the answerA single-choice question (one correct answer)
Multiple choicepicks the correct answer(s) among the optionsAt least one wrong answer
Swipe Cardsswipes each statement to « True » or « False »A correct answer is enough (wrong answers add statements)
Mystery Cardpicks among three cards, one of them hiddenOne correct answer and at least two wrong answers, under 100 characters
Words Masterfinds the correct answer in 3 attemptsOne correct answer of 7 words maximum
Word Search Puzzlefinds the correct answer in a grid of lettersOne correct answer and at least one wrong answer, each a single word of 3 to 10 letters
Hidden answerspots the correct answer in the text of the contentOne correct answer, a single word, which appears in the text of the content the question is attached to. Courses only.

Words Master and Word Search Puzzle are not available in all languages. Words Master, Word Search Puzzle and Hidden answer are flagged as not suitable for learners with accessibility constraints.

To get all the games, write one short correct answer (a single word if possible) and at least two wrong answers.

Swipe Cards are not displayed if the answers are pairs of opposites such as Yes / No, True / False, Agree / Disagree or Totally / Not at all, to avoid confusion with the « True » and « False » buttons. Rephrase the answers (for example « Yes, I agree ») to use this game.

The seven games in detail

Open-ended question

The learner types the full answer. In the question's « More options », choose the correction method: Broad (the meaning of the answer), Approaching (keywords, typos tolerated) or Strict (exact terms). This game isn't recommended for long or complex answers.

Multiple choice

The learner picks the correct answer(s) among several options. This format is ideal when all the answers need to be seen before deciding.

Question game Multiple choice
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Swipe Cards

The learner swipes each statement to « True » or « False ». Useful to correct misconceptions or sort practices.

Question game Swipe Cards
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Mystery Card

The learner picks among three cards, one of them hidden. If none of the visible options seems right, they can pick the hidden card. This format adds a strategic element.

Question game Mystery Card
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Words Master

The learner has 3 attempts to find the correct answer. With each attempt, Teach Up keeps the correct letters.

Word Search Puzzle

The learner looks for the correct answer in a grid: they select the first and then the last letter of the word.

Hidden answer

The learner spots the correct answer in the whole text displayed.

Frequently asked questions

Is there a categorization or sorting activity in Teach Up?
There is no game called « categorization », but three games let learners classify, sort or match items:

  • Match the right title (intro game on an unordered list): the learner matches each description with its title. It's the closest to a categorization activity, to classify types or tell similar notions apart.
  • Swipe Cards (question game): the learner swipes each statement to « True » or « False », to sort practices into two categories.
  • Labels to place (intro game on a text): the learner drags words to the right spots in the text, to match terms with their context.

Do intro games count towards mastery?
No. Only knowledge questions count towards a course's mastery.

Can intro games be used in an assessment?
No. Intro games are only available in courses. Assessment questions, however, are asked as games: six of the seven games are available, without Hidden answer.

I selected all the games for a question: why does the learner only see one?
Each time a question is asked, the learner sees a single game. With Adaptive Learning, this game is chosen according to their level, and a failed question often comes back as another game during reinforcement.

A game I selected never appears. Why?
The question probably doesn't meet this game's conditions: check for « insufficient data to be generated » in « More options ».

Which games work best for accessibility?
Words Master, Word Search Puzzle and Hidden answer are flagged as not suitable for learners with accessibility constraints. Prefer games that can be used with a keyboard, such as Multiple choice or Open-ended question.